eLearning Adoption in the Corporate Sector: Driving and Restraining Forces

September 7, 2018

What are the driving and restraining forces that govern eLearning adoption in the corporate sector? What are the barriers that confront L&D managers and key stakeholders when they try to implement eLearning in their organi-zations This research paper details the study of the phenomenon of eLearning adoption in three multinational business organizations from different industries.Understand the macroeconomic influences that necessitate eLearning initiation in organizations.

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CodeCombat is a multiplayer programming game for learning how to code. With thousands of schools and millions of students, we are bringing K12 computer science education to everyone, regardless of gender, race, or background. Everyone should have the opportunity to learn.The ultimate goal of CodeCombat is to bring more users into the field of computer programming by making the logic and syntax more accessible and enjoyable to learn. The end game is to educate a whole new generation of computer programmers that started their journey by slaying ogres and defending their castles from oncoming enemy hordes.

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