Lynda.com

lynda.com

Lynda.com, a LinkedIn Company, is a leading online learning company that helps anyone learn business, technology and creative skills to achieve personal and professional goals. Through individual, government, corporate and academic subscriptions, members have access to the lynda.com video library of engaging, top-quality courses taught by recognized industry experts – more than 5,700 courses and 255,000 video tutorials across mobile and desktop.

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U.S. EDUCATION MARKET APPROACHES $2 TRILLION BY 2025

communalnews | February 16, 2020

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Education is referred to as the method or mode of learning through particular habits, knowledge, values, skills, and beliefs. The market growth in the U.S. is credited to the massive demand for digital learning tools like e-learning or online learning in the country. The segmental growth over the forecast timeline is owing to the large-scale requirement of good education in the U.S. coupled with high focus on enhancing the quality of education in the country. Education is referred to as the meth...

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THE BEST EDTECH FOR STUDENTS IS BACKED BY RESEARCH. HERE’S WHAT TO LOOK FOR.

edsurge | February 06, 2020

news image

In almost any school in the country today, you can find an app or program that claims to change education as we know it. Yet schools are littered with products that have not changed anything beyond teachers’ desktop screens. As researchers focusing on education technology, we see this often: interactive whiteboards covered in posters, desktop computers holding up plants, older devices that do not work with a newer assessment system. The list goes on. Our work at the nonprofit Education Dev...

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VR EDUCATION 'S ENGAGE PLATFORM BUILDS MOMENTUM

IBM | June 19, 2020

news image

VR Education is focused on the benefits virtual reality can bring to education, with immersion and the remote connection opportunities as key drivers. The online student market especially will be perfectly suited to the immersion and remote aspects of VR, says CEO Dave Whelan. Even before its integration into the Oculus Go headset, VR Education’s Apollo 11 experience had already been downloaded more than 120,000 times and generated over €1mln in revenue for the group. Raid on the Ruhr...

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Talent Development

AGE OF LEARNING AND AASA CREATE PARTNERSHIP TO ADVANCE EVIDENCE-BASED SOLUTIONS IN EARLY EDUCATION

Businesswire | July 21, 2023

news image

Age of Learning, leading education technology innovator and creator of the widely popular ABCmouse® Early Learning Academy, and AASA, The School Superintendents Association, today announced a strategic partnership to support district superintendents in identifying and implementing evidence-based solutions that early childhood educators can use to effectively personalize learning in the classroom. The partnership reflects the commitment of both organizations to prioritize ear...

Read More
news image

U.S. EDUCATION MARKET APPROACHES $2 TRILLION BY 2025

communalnews | February 16, 2020

Education is referred to as the method or mode of learning through particular habits, knowledge, values, skills, and beliefs. The market growth in the U.S. is credited to the massive demand for digital learning tools like e-learning or online learning in the country. The segmental growth over the forecast timeline is owing to the large-scale requirement of good education in the U.S. coupled with high focus on enhancing the quality of education in the country. Education is referred to as the meth...

Read More
news image

THE BEST EDTECH FOR STUDENTS IS BACKED BY RESEARCH. HERE’S WHAT TO LOOK FOR.

edsurge | February 06, 2020

In almost any school in the country today, you can find an app or program that claims to change education as we know it. Yet schools are littered with products that have not changed anything beyond teachers’ desktop screens. As researchers focusing on education technology, we see this often: interactive whiteboards covered in posters, desktop computers holding up plants, older devices that do not work with a newer assessment system. The list goes on. Our work at the nonprofit Education Dev...

Read More
news image

VR EDUCATION 'S ENGAGE PLATFORM BUILDS MOMENTUM

IBM | June 19, 2020

VR Education is focused on the benefits virtual reality can bring to education, with immersion and the remote connection opportunities as key drivers. The online student market especially will be perfectly suited to the immersion and remote aspects of VR, says CEO Dave Whelan. Even before its integration into the Oculus Go headset, VR Education’s Apollo 11 experience had already been downloaded more than 120,000 times and generated over €1mln in revenue for the group. Raid on the Ruhr...

Read More
news image

Talent Development

AGE OF LEARNING AND AASA CREATE PARTNERSHIP TO ADVANCE EVIDENCE-BASED SOLUTIONS IN EARLY EDUCATION

Businesswire | July 21, 2023

Age of Learning, leading education technology innovator and creator of the widely popular ABCmouse® Early Learning Academy, and AASA, The School Superintendents Association, today announced a strategic partnership to support district superintendents in identifying and implementing evidence-based solutions that early childhood educators can use to effectively personalize learning in the classroom. The partnership reflects the commitment of both organizations to prioritize ear...

Read More

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Events

C-Suite On Deck

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Feature market insights and perspectives from top C-Level executives, elite technology influencers and thought leaders from your company here. This signature initiative has garnered immense support...

Contact Us