Getting Clearer: The Educational Imperative

| December 4, 2019

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It could easily exacerbate gaps by advantaging students of privilege. Only with intentional scaffolds, culturally relevant pedagogy and core belief that all students can learn at high levels will a competency-based system advance equity. We want to get clearer on liberatory practices in education systems and the people and roles that lead those systems to help inspire new ways to be in education work, and network people and organizations to sustain a movement towards the future of learning.

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CMSWire.com is a popular B2B publication produced by Simpler Media Group, Inc. We speak to CIOs, CMOs, Directors of Digital, Customer Experience leaders and digital workplace innovators who are concerned with their organization's cultures, teams, digital assets and digital experiences. Our daily updates keep you in the know about Digital Customer Experience, the Digital Workplace and Enterprise Information Management.

OTHER ARTICLES

VR Tracking Is Evolving Quickly and Becoming More Appealing for Colleges

Article | February 21, 2020

The massive advances in VR tracking make getting into virtual reality more attainable for colleges that may lack the budget or space for a dedicated lab full of specialty equipment. And because the aesthetics of VR experiences are still very much developing, even tracking errors can turn out to be happy accidents. “We put on a theater piece at the Future of StoryTelling Festival in 2017,” says Perlin. The lab was presented with a scene from Alice’s Adventures in Wonderland; both the actors and the audience were in the VR environment.

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Here we go again: Back to online learning in Fall 2020

Article | February 21, 2020

As many colleges and universities make the decision to offer online instruction in fall 2020 due to COVID-19, we’re quickly reminded of the Saturday Night Live (SNL) episode that aired during the spring commencement season. “Congratulations Class of 2020! You will now pay full price for your college experience at a University of Phoenix Online without the tech support,” joked Kate McKinnon. She was portraying the principal at a COVID-19 graduation at St. Mary Magdalene by the Expressway High School. Unfortunately, this skit from SNL wasn’t only humorous, it also reflected the reality for some. These people have been thrust into a version of remote teaching that, while developed with the best intentions of faculty and administrators, was more emergency triage than true online learning.

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Elon Musk invites students to hack SpaceX and Tesla ahead of his Hack Club AMA

Article | February 21, 2020

The Hack Club is a group dedicated to helping high school students learn coding “through tinkering and building projects.” The outlet takes place at high schools across the United States, where students work at their own pace to develop problem-solving skills. Eventually, the students work toward developing applications, websites, and games, according to the club’s website.

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InstaVR launches affordable remote teaching pricing during outbreak

Article | February 21, 2020

InstaVR Inc., a provider of web-based virtual reality authoring and publishing, today launched organization wide academic pricing to give universities a more cost-effective way of using VR to provide remote learning and online classes during the coronavirus outbreak. The nationwide COVID-19 pandemic has led to numerous statewide and citywide closures of schools and universities, leading to the mandate of online classes for the remainder of the semester for many. The use of VR in remote teaching enables a far more immersive method to provide information than its 2D counterpart, so it’s a way to allow students to experience the classroom more closely without being there.

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Spotlight

CMSWire

CMSWire.com is a popular B2B publication produced by Simpler Media Group, Inc. We speak to CIOs, CMOs, Directors of Digital, Customer Experience leaders and digital workplace innovators who are concerned with their organization's cultures, teams, digital assets and digital experiences. Our daily updates keep you in the know about Digital Customer Experience, the Digital Workplace and Enterprise Information Management.

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