Get Started with Game-Based Learning: How a Disruptive Approach Will Help

| March 1, 2018

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Game-based learning captures learner attention in much better ways than other learning methods and can be used to develop a range of skillsets from product and compliance training to basic hand-eye co-ordination and negotiation skills.If you are championing the use of game-based learning in your organization, this eBook will give you the impetus to make a winning case and get top management onboard.

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Elsevier

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OTHER ARTICLES

Artificial Intelligence in Education landscape

Article | March 17, 2020

Some of us may have heard about Artificial Intelligence. This is a branch of computer science associated with the building of smart machines that can perform tasks that otherwise require human intelligence. AI endeavors to simulate human intelligence in machines so that they are able to think, perceive, learn, problem solve and even take decisions. Computer systems powered by deep learning and machine learning are able to carry out such tasks. This is achieved by bringing together thinking, perception and action using mathematical algorithms. In AI, each and every decision is now driven by data, where machine learning predicts human behavior based on accumulated data.

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The benefits of using virtual reality in college

Article | February 11, 2020

The use of virtual reality in education has been a rising trend for a while now. At first, the equipment and software necessary to use VR technology for academic purposes were not as affordable as it is nowadays. However, because of the benefits that both students and universities experienced through the use of digital learning aids VR became quite an appealing tech for professors and students alike. Still, there is a wide misconception that VR equipment and software are only intended for entertainment systems like video games and virtual roller-coaster rides. In this article, we’re going to list some of the major benefits of VR for college students.

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EDTECH PRODUCT VALIDATION MADE EASY

Article | March 21, 2020

edtech product ever. Why aren’t you getting any traction with it?The process of developing an edtech product and bringing it to the market is the same as reaching any long-term goal. You have a concept, and then you spend the entire development period planning, preparing, and promising that everything will be in place. You’re certain that consumers will love it as much as you do. When the first iteration of your product arrives, it’s perfect, right? Hopefully, the answering is a resounding yes Unfortunately, that’s not always the case. What happened along the way? You met your timelines and nailed the milestones. You have what you thought is the most exceptional.

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Ani's Math Story

Article | May 27, 2020

I’ve always had a love/hate relationship with math, leaning heavily towards the latter. It was always something I was good at, but didn’t enjoy. Quite frankly, it still stuns me on a regular basis that I’ve ended up working for a math company. Let me try to parse this out by saying that math has been intrinsically tied to every definitive choice I’ve made, consciously or unconsciously. Flash backwards—I’m 4. My mom is teaching me long division, insisting that this is absolutely crucial for how I map the rest of my life. I assume this is how the rest of my peers spend their time, completely oblivious to the fact that other neighborhood children are outside, running around on playgrounds, doing cartwheels up and down their sunlit front yards. Instead, I’m grinding away. I think I remember this as fun. I think I ask my mom to give me another multiplication problem.

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Elsevier

Elsevier is a world-leading provider of information solutions that enhance the performance of science, health, and technology professionals, empowering them to make better decisions, and deliver better care.

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