Future of Higher Education in the US

| July 18, 2019

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The issues facing higher education are many. While diminished public funding of colleges and universities and a looming fiscal crisis immediately come to the forefront when considering the major issues, there are others as well. Colleges are slow to change; meanwhile, American society and its priorities are changing more rapidly than at any other time in U.S. history.

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EDUCATION CONNECTION

Develops professional development activities for educators; leads strategic planning initiatives; supports innovative teaching and learning projects (including eLearning initiatives); offers programs and services in: 21st century skills, adult education, community services, communication services, early childhood, fingerprinting, food services, head start/early head start, school age programs, special education, school services, technology, and transportation.

OTHER ARTICLES

THE MANY BENEFITS OF STEM EDUCATION

Article | April 6, 2020

If you’re concerned that STEM is taking up too much classroom time, consider this: STEM permeates the curriculum in ways subjects taught in isolation can’t. STEM also teaches the skills students need for success beyond their formal education. Teachers know that they have to take advantage of every minute of instructional time they can get with students. STEM programs, with their integrated lessons, seem to usurp a considerable amount of instructional time. That can lead to arguments about pulling kids away from traditional subjects like science and math.

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eLearning Gamification: Its Role, Effectiveness, and Open edX Applications

Article | November 4, 2020

Gamification in eLearning is a must-have way to make training more effective and engaging. But how do you implement it for the Open edX platform? In this post, we share some recommendations and examples. Using the game elements, eLearning gamification, provides an effective, informal learning environment and leads to a more engaging learning experience, facilitating better knowledge retention. It is important to mention that gamification tools are based on psychological behavior that governs our everyday decisions and provides a strong platform to share achievements, manage work progress, and build competition. These factors make gamification a powerful tool for learner engagement.

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Why an LMS is a great tool for an EFL flipped classroom

Article | February 25, 2020

Flipped classrooms have been here for a while and a considerable amount of research shows that this pedagogical method can be used for a wide range of subjects (from biology to computer science), with K12 and university students. An LMS can make a smooth transition towards the flipped classroom model and will empower students to form their own ideas and methods of language learning. It can successfully turn a language class into a personal learning experience.

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Welcoming Districts and Schools to the Desmos 2020-21 Middle School Math Program

Article | June 9, 2020

In January, we announced our core middle school math program, which pairs the open-source middle school curriculum from OpenUp Resources/Illustrative Mathematics with powerful technology, humanizing pedagogy, and intuitive design from Desmos. We were extremely grateful to receive interest from thousands of sites and teachers. In order to provide the best possible support for as many partners as possible, we’ve decided to limit participation this year to a small set of applicants.

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Spotlight

EDUCATION CONNECTION

Develops professional development activities for educators; leads strategic planning initiatives; supports innovative teaching and learning projects (including eLearning initiatives); offers programs and services in: 21st century skills, adult education, community services, communication services, early childhood, fingerprinting, food services, head start/early head start, school age programs, special education, school services, technology, and transportation.

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