FETC 2020: Breaking Down Silos for Successful Ed Tech Initiatives

| January 15, 2020

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Twenty or 30 years ago, the role of an IT director centered on maintaining devices and networks — a facilities role. But today, particularly in K–12 education, IT leaders play a much more integral part in maintaining technology used in school and districts, as well as supporting overall academic goals. For example, when a superintendent is asked about district cybersecurity, “The answer can no longer be, ‘Go ask my IT guy,’” consultant Ann McMullan said at the 2020 Future of Education Technology Conference in Miami. 

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Learning Equality

Learning Equality is committed to enabling every person in the world to realize their right to a quality education. We support the creation, adaptation and distribution of open educational resources, and create supportive tools for innovative pedagogy for low-resource and offline contexts, taking advantage of existing infrastructure or low-cost and low-power hardware solutions. Our current product, Kolibri, is an open-source educational platform designed to provide offline access to a curated and openly licensed content library with pedagogical support tools for use in low-resource and low-connectivity contexts. Kolibri builds on lessons and feedback from its predecessor platform, KA Lite, which brought Khan Academy content offline and has reached more than 5 million people globally in 200 countries and territories, in contexts as varied as formal schools in India, orphanages in Cameroon, prisons across the United States, refugee camps in Kenya, and First Nations community centers in n

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Virtual Reality Advances Bring New Possibilities to Higher Education

Article | February 19, 2020

What if virtual reality is more than a novelty or even a tool? What if it’s a technology with the potential to change, well, everything? When Emory Craig and Maya Georgieva, both experienced educators, first encountered modern VR at the Tribeca Film Festival several years ago, the experience was so revolutionary that it altered the course of their professional lives. The pair went on to establish Digital Bodies, an organization dedicated to researching and consulting on the transformative power of VR, augmented reality and artificial intelligence — collectively referred to as extended reality, or XR — in education and society.

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How Immersive Technology Champions the Four C’s of Learning

Article | March 11, 2020

Using Google’s virtual reality tour creator, Google Maps Street View and VR headsets, students with disabilities were able to tour downtown Danvers at their own pace in preparation for a real-life walk around the area as part of a life skills class. It was a “low-stakes opportunity to practice critical life skills,” Jeff Liberman, the district’s technology director, tells The Hechinger Report. “VR allows students to go places and see things virtually without actually having to go there.” Beyond applications in assistive learning, the use of immersive technologies such as VR and augmented reality continues to grow in K–12 education.

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eBook: How to Convert an In-person Course to an Open edX Course

Article | December 3, 2020

The new reality is making all kinds of companies, organizations, educational institutions, etc., to migrate from an in-person course to an online course. The process is not that easy and if the organization is new to the online courses world, it can be a challenge. When it comes to the right platform, Open edX technology continues to lead in the learning technology space owing to its rich user experience, cross-platform accessibility, and intelligent analytics. However, successfully converting an in-person course to an Open edX course requires a fair amount of analyzing, strategizing, and planning because, without it, you’ll probably end up publishing a long e-book that nobody wants a part of instead of the engaging online course that your material deserves to become.

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Rethinking assessment practices

Article | August 25, 2020

In the fourth blog in the series from contributing authors to Advance HE’s recent publication, On Your Marks: Learner-focused Feedback Practices and Feedback Literacy, Senior Lecturer in Education, Dr Rachel Shanks, shares her thoughts on how assessment tasks and marking could reflect online professional practice.

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Spotlight

Learning Equality

Learning Equality is committed to enabling every person in the world to realize their right to a quality education. We support the creation, adaptation and distribution of open educational resources, and create supportive tools for innovative pedagogy for low-resource and offline contexts, taking advantage of existing infrastructure or low-cost and low-power hardware solutions. Our current product, Kolibri, is an open-source educational platform designed to provide offline access to a curated and openly licensed content library with pedagogical support tools for use in low-resource and low-connectivity contexts. Kolibri builds on lessons and feedback from its predecessor platform, KA Lite, which brought Khan Academy content offline and has reached more than 5 million people globally in 200 countries and territories, in contexts as varied as formal schools in India, orphanages in Cameroon, prisons across the United States, refugee camps in Kenya, and First Nations community centers in n

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