WELCOME TO The education REPORT
Celebrate Mentorship: Shared Teacher Tips and Student Stories
| February 6, 2019
Elsevier is a world-leading provider of information solutions that enhance the performance of science, health, and technology professionals, empowering them to make better decisions, and deliver better care.
Article | May 18, 2021
We spend between 24 and 25 years of our lives working, so it would be remiss to think that the learning stops when you step out of education.
On the contrary, at the rate of technology and change it’s clear that upskilling yourself is vital to adopt new skills. Growth, after all, is essential for your career progression, as well as personal growth.
But what is upskilling, how can it benefit you, and what’s the deal with digital learning? In this feature we’ll examine this and more.
Upskilling is an investment in yourself (or an employee) to advance their skills, education and learning. It can be undertaken by an individual, or a company, to better further their growth. It can also be important to ‘reskill’ or level-up your learning after a period of time off, as many parents do re-entering the workforce after paternity leave for instance.
Article | April 2, 2020
With schools worldwide forced into lockdown and over 1.4 billion children isolated at home, remote learning has rocketed up the agenda with headteachers, policy makers and education ministries looking for solutions. Big Tech have responded by making accessible tools freely available to teachers and students – platforms such as Zoom, Google Hangouts, Classroom and Microsoft Teams have seen usage grow exponentially in recent weeks.
Article | March 31, 2020
Are you inspired? Does your work reflect the level of creativity that you are capable of? Are you limited by factors out of your control? The struggle is real for Instructional Designers, as they must balance their creative desires and well-defined guidelines. These guidelines are well in effect for both academic and corporate organizations. These guidelines oftentimes tend to stifle creativity. The risk is that the learner will not be engaged, and the messaging is not as impactful as intended. Ultimately, the desire should be to create inspired eLearning, push the limits of the Instructional Designer, and still satisfy the organization's guidelines.
Article | February 27, 2020
According to statistics offered by Markets and Markets, the AR market is estimated to grow from USD 10.7 billion in 2019 and projected to reach USD 72.7 billion by 2024. This growing trend can be witnessed now and will continue in the coming years in education also since all students will have been born with technology in hands by 2025. Therefore, education has to be adapted to serve this generation of learners. For them, AR is one solution schools and teachers should consider. AR blends the real-world with the online world by overlaying digital information over the learners’ own environment. In this way, the whole learning experience is more and more appealing to students because they are more engaged and motivated throughout their instruction.
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