Remote Learning With Minecraft: Education Edition

March 10, 2020

We have compiled this set of resources to support remote learning using Minecraft: Education Edition, including a guide to getting started with Minecraft, STEM curriculum and project-based learning activities so educators can use the platform to deliver assignments and keep students engaged, even if they can’t play and learn together in the same room. Minecraft: Education Edition is a game-based learning platform that builds STEM skills, unleashes creativity and engages students in collaboration and problem-solving.

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WOBI

WOBI is a leading global business content hub. Our goal is to produce and distribute the best management media content to help companies and their top executives improve the way they manage their organizations. We strongly believe that knowledge is the main competitive advantage in today’s business world.

OTHER WHITEPAPERS
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Degree of Difference: What Do Learning Outcomes Say About Higher Education?

whitePaper | June 18, 2022

At the time of this writing, The United States Census Bureau states the country’s population is 328.6 million people. An interesting bit of trivia, perhaps, but all the more intriguing when one realizes that 44 million of those people (~13.4 percent) collectively owe $1.5 trillion in student loan debt (Friedman, 2019).

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How ed-tech can help leapfrog progress in education

whitePaper | November 22, 2019

From within formal classrooms to educational games after school, technology is widely used in teaching and learning around the world. When used appropriately, technology has the power to support teachers and engage students, providing tools to create and evaluate tasks previously considered out of reach. At the Center for Universal Education (CUE) at the Brookings Institution, we are studying innovations that can rapidly improve education progress, including innovations that use education technology.

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Take Action! Make Meaningful Change in Your Ed Data Ecosystems

whitePaper | November 5, 2022

School district leaders are all too familiar with the challenges presented by education data management. Project Unicorn and the State of the Sector Report 2022 can help you make meaningful change by prioritizing data interoperability.

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Impact Assessment STEM Engagement and Learning

whitePaper | January 22, 2020

This report has been prepared by PricewaterhouseCoopers Consulting (Australia) Pty Ltd (“PwC”) for Queensland Museum Foundation Trust (QMF) in accordance with and for the purpose of understanding the impact of World Science Festival Brisbane 2019 on STEM engagement and learning. The information, statements, statistics and commentary contained in this report (together the “Information”) have been prepared by PwC based on information received from QMF and surveys conducted at and/or shortly after WSBF 2019.

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Professional Learning for PBL

whitePaper | September 7, 2022

Implementing project-based learning (PBL) effectively isn’t a simple undertaking. Although PBL has been proven to boost student engagement and achievement, as well as helping students develop 21st century skills such as problem solving and critical thinking, 1 doing it well requires a number of key elements working in harmony.

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Interactive Display with Enterprise-Grade Security

whitePaper | January 20, 2020

Cybercrime is an enormous enterprise security challenge. As businesses increasingly rely on technology and the internet, exposure to workplace cyber security threats grows. Along with the rise in workplace tech, cybercrime has risen annually for several years. In 2016 it was the 2nd most reported type of crime globally. Privacy concerns parallel this rise.

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Spotlight

WOBI

WOBI is a leading global business content hub. Our goal is to produce and distribute the best management media content to help companies and their top executives improve the way they manage their organizations. We strongly believe that knowledge is the main competitive advantage in today’s business world.

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