CORPORATE EDUCATION AND TRAINING

University of Cambridge & Cambridge University Hospitals to Create Interactive Holographic Simulation Training for Learners

GigXR | January 10, 2022

GigXR, a global provider of eXtended Reality (XR) solutions for instructor-led teaching and training, announced today its partnership with the University of Cambridge and Cambridge University Hospitals (CUH) NHS Foundation Trust, to co-create evidence-based holographic acute care simulations for multiprofessional training, including medical students, nurses, and doctors seeking to enhance their skills in clinical practice.

Using mixed reality, which merges physical environments with hyper-realistic digital elements, learners will be able to interact with holographic patients to practice high-level, real-time decision making and intervention choice. Accessed and deployed through GigXR’s Immersive Learning Platform, the partnership and new holographic simulations will also democratize access to safe-to-fail simulation scenarios guided by top experts in medicine and healthcare education.

“Simulating real-world, real-time medical care requires interactive, responsive patients, medical tools and evolving scenarios that conventional methods, such as manikins, task trainers and standardized patients, and even virtual and augmented realities, cannot accurately recreate. Mixed reality not only allows us to create patient holograms that will have realistic medical responses to interventions, it also merges the latest advancements in hardware devices, software, remote capabilities and expertise, to scale access to cutting-edge medical knowledge and training tools.”

Arun Gupta, Director of Postgraduate Education, Cambridge University Health Partners

Educators will be able to access and share scenarios, change patient vitals, introduce complications, and record observations and discussions, while projecting the holographic media using Microsoft’s HoloLens mixed reality headset into any physical training environment, whether in a classroom, large teaching hospital, a small rural campus or remote on-demand study. Learners can access, observe and assess the holographic patient simulations from either a mixed reality headset or an Android or iOS smartphone or tablet.

“Conventional simulations are heavily resource-dependent, which makes it difficult to create a global standard of medical training,” added Gupta. “By partnering with GigXR, we’re empowering instructors and institutions to usher in a new era of simulation that facilitates the seamless exchange of global medical knowledge using future-proof technology that transforms those insights from theory to true-to-life practice.”

Offering a selection of scenarios across multiple pathologies, such as anaphylactic shock, acute asthma, acute pulmonary embolism and community acquired pneumonia, learners can master evolving situations and reinforce skills required for acute care settings. For example, the first pathologies being created include emergency scenarios and deteriorating chronic conditions that lead to hospitalization, focusing on the real-time responses and human factors needed to provide safe and effective care in both types of situations.

The holographic simulations will also help overcome other long-term challenges when it comes to creating realistic medical simulation. Research shows that patient-based simulation scenarios result in better learning than manikin-based simulation; however, standardized patients (actors trained to portray the symptoms of a given pathology for simulation purposes, who may sometimes be fellow students or medical faculty) only portray a simulated illness, which prohibits effective use of diagnostic tools (as the “patient” is not actually ill).

With the new holographic simulations created by GigXR and Cambridge, learners can grab a holographic stethoscope and listen to the holographic patient’s lungs to assess and treat clinical conditions like COPD or pneumonia.

“With mixed reality, we can overlay as many or as few digital elements on the learner’s physical space as needed, from the holographic patient itself through to advanced diagnostic and monitoring equipment such as point of care ultrasound. This ensures the environment is relevant to the training. A virtual state-of-the-art ER is not helpful if you practice in a small rural hospital without that equipment – the holographic simulations we’re creating with GigXR remove this barrier,” said Riikka Hofmann, Associate Professor in the Faculty of Education, University of Cambridge.

The University of Cambridge is also initiating research alongside development of the holographic simulations. A dedicated group of researchers will be crafting the benchmarks and criteria for evaluating learning and patient outcomes with mixed reality devices, as well as evaluating the products and resulting efficiencies for the institution. The research will guide development so that the holographic simulations will come to market optimized and supported by academic insights.

“We are designing a research-based professional learning intervention to evaluate this work with colleagues at Addenbrooke’s Hospital. Empirical evidence is essential in further supporting the impact and efficacies of mixed reality training and scaling this technology across the world,” added Hofmann.

“Cambridge has forged an industry-leading path in the integration of mixed reality, medicine and the learning sciences. We are honored to be working with this world-class university, hospital trust and research team. Capitalizing on a tradition of innovation that has already included landmark work on DNA and the discovery of monoclonal antibodies, the University of Cambridge continues to create programs and tools for tomorrow’s healthcare leaders.”

David King Lassman, CEO at GigXR

GigXR, the University of Cambridge and Cambridge University Hospitals NHS Trust plan to launch the holographic simulations in mid-2022. 

About GigXR
GigXR is a provider of reality (XR) learning systems for instructor-led teaching and training that enhances learning outcomes for medical and nursing schools, hospitals and higher education and the Department of Defense. GigXR’s Immersive Learning System includes a growing catalogue of mixed reality applications that run on a robust platform, designed to break through the limitations of conventional 2D learning resources, by placing true-to-life 3D simulations and teaching tools in a collaborative physical space using the Microsoft HoloLens 2.

GigXR’s flagship products, HoloPatient and HoloHuman, use volumetric video capture and hyper-realistic 3D models to create safe-to-fail environments in which medical and nursing students can practice vital diagnostic, communication and clinical reasoning skills. GigXR is headquartered in Los Angeles, CA with global customers on five continents. 

About Cambridge University Hospitals
Cambridge University Hospitals NHS Foundation Trust (CUH) is one of the largest and best known trusts in the country, delivering high-quality patient care through Addenbrooke’s and the Rosie Hospitals. CUH is a leading national centre for specialist treatment for rare or complex conditions and a university teaching hospital with a worldwide reputation.

CUH is a key partner in Cambridge University Health Partners (CUHP), one of only six academic health science centres in the UK, and is at the heart of the development of the Cambridge Biomedical Campus (CBC), which brings together on one site world-class biomedical research, patient care and education. As part of the Campus development, Papworth Hospital has created a bespoke, purpose-built hospital, and AstraZeneca is building a new global R&D centre and corporate headquarters. The Campus is one of the Government’s National Institute for Health Research (NIHR) comprehensive biomedical research centres.

About the University of Cambridge and the Faculty of Education
The University of Cambridge is one of the world’s top ten leading universities, with a rich history of radical thinking dating back to 1209. Its mission is to contribute to society through the pursuit of education, learning and research at the highest international levels of excellence. The University comprises 31 autonomous Colleges and 150 departments, faculties and institutions. Cambridge research spans almost every discipline, from science, technology, engineering and medicine through to the arts, humanities and social sciences, with multi-disciplinary teams working to address major global challenges. Its researchers provide academic leadership, develop strategic partnerships and collaborate with colleagues worldwide.

As one of the world’s leading departments for education, the Faculty of Education at the University of Cambridge undertakes teaching and research that addresses multiple aspects of the relationship between education and society on an international scale. It has particular strengths in the psychology of education, educational technology, education and international development, and policy-focused research. Most of its research is undertaken through collaborative partnerships that cut across sectors, disciplines and boundaries. Through these, the Faculty aims to deliver scholarship that achieves deep and lasting results: unlocking potential, creating opportunities and enabling happier, healthier lives.

Spotlight

Poly is the global communications company that powers authentic human connection and collaboration. Face to face, we sift and sort millions of verbal and non-verbal cues to glean meaning. Poly is finding new ways to inject these cues into audio and video communication to replicate the face to face experience.

Spotlight

Poly is the global communications company that powers authentic human connection and collaboration. Face to face, we sift and sort millions of verbal and non-verbal cues to glean meaning. Poly is finding new ways to inject these cues into audio and video communication to replicate the face to face experience.

Related News

EDUCATION TECHNOLOGY

ARuVR and UCL Hospital to Announce World’s First EdTech Partnership to Develop XR Solution for Medical Use

ARuVR | May 30, 2022

On May 25th, Virtual and Augmented Reality education services will announce an alliance at an exclusive XR community event to transform medical training. ProfessorManish Chand of the UCL Hospital NHS Foundation Trust will sample ARuVR's technology to train medical students. 'We are delighted to be partnering with Professor Chand and UCL Hospital for this collaboration, as XR is a tool with huge potential in the medical learning space. We look forward to seeing our technology improve medical training, and we particularly believe there are lasting opportunities across the NHS. Our partnership with HTC Vive also marks a great step in expanding our learning technology to the XR development community. It is a pleasure to make these announcements with some of the brightest minds in XR.' - Frank Furnari, CEO and Founder of ARuVR 'We are very pleased to be working with ARuVR and continuing our relationship. It's exciting to hear from the speakers of the event on XR training, which will continue to play an important role into the future.' - Darren Lewis, Head of Innovation at BT "We are excited to have ARuVR join our Vive Business ISV programme, as immersive learning continues to break down barriers and open new worlds for people. It's great to be working closely with ARuVR for premium VR solutions for corporate learning, sales and marketing". - Keith Russell, Head of B2B Sales EMEA at HTC-Vive ARuVR and HTC Vive, HTC Corporation’s virtual reality brand, have also announced a collaboration with the HTC VIVE Independent Software Vendors (ISV) Programme, fast-tracking the adoption of ARuVR's cutting-edge XR training solutions. It marks the beginning of a significant British technology partnership in the learning tech space.

Read More

TALENT DEVELOPMENT

AMDA Launches Country’s First Fully Online Bachelor of Fine Arts (BFA) Degrees in Music Theatre and Acting

AMDA College | June 16, 2022

AMDA College of the Performing Arts has announced the launch of the country’s first fully online BFA in Acting and Music Theatre degrees. With a growing demand for accessible performing arts education, AMDA took to responding to the demand by digitalizing access to its signature education. The classes in the program will offer students worldwide easy access to high quality education. Students can train in a virtual environment that empowers them with the knowledge to perform at professional levels. The programs will come with a digital technology package, enabling students to train with training equipment that they can keep upon the completion of their course. The virtual degree is part of AMDA’s commitment to delivering equitable access to technology that creates a collaborative classroom process. AMDA’s emphasis is on providing a learning experience that parallels other emerging artists and alumni regardless of the location of the students.

Read More

CORPORATE LEARNING SYSTEMS

NASA Administrator, STEM Partner Connect Orlando Children with Artemis

NASA | June 09, 2022

NASA Administrator Bill Nelson helped hand out food with an extra serving of STEM activities to children and families at New Beginnings Church – The Gathering Place in Orlando, Florida, on Friday, June 3. Called NASA Artemis Learning Lunchboxes, the Center of Science and Industry (COSI) in Columbus, Ohio, created the kits aimed at inspiring and educating youth and families in communities underrepresented in STEM about NASA's upcoming Artemis missions. NASA's Artemis missions include returning humans to the Moon for the first time in over 50 years. Among the plans, NASA will land the first woman and person of color on the lunar surface as missions at the Moon pave the way for human exploration of Mars. COSI developed the NASA Artemis Learning Lunchbox to inspire today's students – the Artemis Generation – to consider and pursue careers in tomorrow's STEM workforce. Made possible through NASA's Teams Engaging Affiliated Museums and Informal Institutions (TEAM II) program, the lunchboxes contain five space-focused learning activities that showcase the diversity of STEM at NASA and the importance of STEM education for the future of our workforce. "Every child has a dream, and every child needs to achieve that dream, and when you talk to adults who are now astronauts or aerospace engineers, it all started with a spark – being taught something that inspired their life. We need to make sure every kid, regardless of zip code or socioeconomic status, has the promise to achieve that because they may be the next astronaut or scientific mind that will get us further in our exploration of space, It's all about partnerships. We can't thank NASA enough for their generosity in both dollars and support of this great initiative." -Dr. Frederic Bertley, president & CEO, COSI. Along with COSI, NASA's partners on the initiative also include Second Harvest Food Bank of Central Florida and Orlando Science Center. The kickoff event supplied 500 NASA Artemis Learning Lunchboxes to students and families, while COSI plans to distribute a total of 30,000 to local food banks across the country. COSI will continue to partner with local nonprofit organizations like the Orlando Science Center where they can showcase interactive dry ice experiments first-hand for children across the country. This innovative, community-based model will bring together other science centers and museums, afterschool providers, and community leaders to highlight the importance of STEM education. TEAM II awards are funded through NASA's Next Generation (Next Gen) STEM project, which is committed to diversity, inclusion, and equity. By connecting K-12 students and their formal and informal educators to NASA's endeavors in exploration and discovery, Next Gen STEM strives to reduce the barriers to participation in STEM and inspire the next generation of scientists, engineers, and astronauts.

Read More