Code Ninjas | December 08, 2021
Code Ninjas, one of the fastest-growing kids coding franchises, is set to open their newest location at 17142 Colima Rd. Unit D on Dec. 8. Code Ninjas will serve the local area by offering computer coding courses for kids. The courses will allow kids to problem-solve while they build video games and collaborate with other children their age. This new learning center will establish an environment where kids and teens can learn about technology while having fun.
The Hacienda Heights location is owned and operated by local entrepreneurs David and Irene Yu. David has 25 years of experience in IT networking while Irene spent 15 years in the pharmaceutical industry before becoming a stay-at-home mom. David and Irene tried several methods when it came to teaching their kids how to code, including online programs and coding tutors. It wasn't until Code Ninjas that they found the right fit; fun, engaging courses teaching essential skills. It was due to their positive personal experience that the Yus decided to bring Code Ninjas to Hacienda Heights.
"Coding is an invaluable language for kids to learn and Code Ninjas allows for kids to hone their abilities in an interactive and social environment. Technology has made its way into almost every job and we want to give kids the skills they need to succeed. The best part about the Code Ninjas curriculum is that kids have so much fun while they learn new subjects."
David Yu,Hacienda Heights Owner
Hacienda Heights children (ages 5-14) can look forward to the new Code Ninjas center where they can learn how to code in a fun, safe, and social environment. At Code Ninjas, gaming is celebrated, and STEM is cool. Everything about their centers – or Dojos – are built around fun, which keeps kids coming back. The center also provides the results that parents are looking for, as their children gain coding and problem-solving skills they'll need in the evolving job market.
"At Code Ninjas, kids are developing social skills in addition to learning how to problem solve," says Irene Yu. "Code Ninjas combines screen time and social interaction in a way that is productive and beneficial for kids. Making education engaging and enjoyable for them is what will truly help them succeed in school and in their future career."
Code Ninjas offers a robust, game-based curriculum made up of nine belts, just like martial arts. The courses are self-paced, but not self-taught; kids get immediate help and encouragement from Code Senseis (teachers) and fellow students as they advance from white to black belt. The program keeps kids motivated with little wins along the way, and "Belt-Up" celebrations where they receive color-coded wristbands to mark their graduation to the next level. By the time a child finishes the program, they will publish their own app, available to the public in an app store.
Code Ninjas also offers a variety of opportunities for children to get involved, including a flexible weeknight drop-in program, camps and Parents Night Out events on weekends.
About Code Ninjas
Founded in 2016, Code Ninjas® is the world's largest and fastest-growing kids coding franchise. In hundreds of Code Ninjas centers, kids ages 7-14 have fun building video games while gaining life-changing skills in coding, robotics, and problem solving. Kids have fun, parents see results®.
Cengage Group and Gale | January 13, 2022
The California State Library and Riverside County Office of Education have partnered with Gale, part of Cengage Group, to provide California's more than six-million K-12 students and over 300,000 educators with access to science, technology, engineering, arts and math (STEAM) digital resources from Gale. These new resources are part of California's K-12 Online Content Project and are available at all schools (10k+) and public libraries (1.1k+) throughout California to support and strengthen STEAM learning.
The California K-12 Online Content Project is a joint program between the California State Library and Riverside County Office of Education to enhance learning environments through digital resources. The project provides teachers, school librarians and students with a variety of digital information and tools that include: magazines, books, scientific research, newspaper articles, photos, videos, educational tools and more — all aligned with California educational standards and student data privacy laws. Gale is the fourth provider to join the project.
"This investment in California's future is part of Governor Newsom's ongoing work to close the opportunity gap, ensuring that all Californians regardless of circumstance are connected with the tools they need to succeed," said California State Librarian, Greg Lucas.
Gale's STEAM resources include:
Gale In Context: Environmental Studies – understand environmental issues that affect people globally through topic overviews, journals, news and multimedia content.
Gale Interactive: Science – manipulate 3D interactive models to visualize and understand biology, chemistry, earth, and space science concepts.
Gale Presents: National Geographic Kids – explore amazing adventures in science, nature, culture, archaeology and space.
With geo-authentication, Californians can access Gale's STEAM resources 24/7 from any computer or mobile device without the use of a library card or password. This enables users to seamlessly access Gale's authoritative content, eliminating barriers to access resources. Additionally, the resources feature integrated workflow tools from Google Workspace for Education and Microsoft Office 365 tools, as well as language translation, downloadable audio and easy ways to share and save content. The resources can also be integrated into districts' and schools' aligned learning management systems, abiding by current California law regarding student data privacy.
"Libraries play a crucial role in making knowledge accessible to empower learning and to enrich lives. The California State Library's K-12 Content Project is a game-changer for students and educators in the state, and we couldn't be prouder to participate in bringing the library to learners."
Paul Gazzolo, senior vice president and general manager at Gale
About Cengage Group and Gale
Cengage Group, an education technology company serving millions of learners in 165 countries, advances the way students learn through quality, digital experiences. The company currently serves the K-12, higher education, professional, library, English language teaching and workforce training markets worldwide. Gale, part of Cengage Group, provides libraries with original and curated content, as well as the modern research tools and technology that are crucial in connecting libraries to learning, and learners to libraries. For more than 60 years, Gale has partnered with libraries around the world to empower the discovery of knowledge and insights – where, when and how people need it. Gale has 500 employees globally with its main operations in Farmington Hills, Michigan.
About the California State Library
Founded in 1850, the California State Library has an extensive collection of documents from and about the state's rich history, ranging from books, maps, miners' diaries, newspapers, and periodicals to photographs, paintings, and posters. The State Library also holds federal and state publications, is home to the Bernard E. Witkin State Law Library and the Braille and Talking Book Library and serves as the lead state agency for library-related services throughout California, including the K-12 Online Content Project.
prnewswire | September 01, 2020
Riding the crest of demand from schools forced into remote learning in the spring and fall 2020, providers of K-12 courseware and digital supplemental resources are expected to see growth of 5.2% in 2020, according to Publishing for the PreK-12 Instructional Materials Market 2020, a newly published report from Simba Information."The momentum provided by the immediate need to accommodate totally online or hybrid learning models in the 2020-2021 school year should fuel lasting demand," said Kathy Mickey, senior analyst and managing editor of the Education Group at Simba Information.A wrinkle in growth could be the hiccup in meeting demand for devices. Some districts seeking to buy laptops for their students to create a 1:1 digital environment for home and school are running into supply pressures.