Here are the world’s top universities for these 54 subjects

Study International | July 03, 2019

As the only global league table to originate from Asia, the annual publication by Shanghai Ranking Consultancy is often praised for the objectivity, stability and transparency of its methodology.Its annual Global Ranking of Academic Subjects (GRAS) 2019 was recently released, ranking approximately 4,000 universities according to these subject areas: Natural Sciences, Engineering, Life Sciences, Medical Sciences and Social Sciences. In total, 54 subjects under these broad areas of study were listed. American universities dominated, topping the tables in 35 subjects and appearing 4,808 times. China took top position in 11 subjects and its universities had the second highest number of appearances (2451 times), ahead of the UK (1554 appearances). In 10 engineering subjects, Chinese universities claimed the top position. Speaking to Asia Times, Deputy Director of the Institute of Science and Technology Management of Zhejiang University Science and Education Strategy Institute, Lin Chenghua, said there was a huge gap in the superiority of the US which reflected China’s structural shortcomings. While maintaining and promoting a competitive edge in engineering, China should increase investment in other courses such as Natural Science and Social Sciences, Chenghua explained.

Spotlight

Learnability or learning effectiveness of eLearning courses can be defined as the ease and speed with which learners can acquire the required information/knowledge/ skill.There is an associated aspect that you need to be mindful of, that is, the scope of Learnability. Once this is measured, we can assess the progress from knowledge acquisition to application reflected as performance gain.

Spotlight

Learnability or learning effectiveness of eLearning courses can be defined as the ease and speed with which learners can acquire the required information/knowledge/ skill.There is an associated aspect that you need to be mindful of, that is, the scope of Learnability. Once this is measured, we can assess the progress from knowledge acquisition to application reflected as performance gain.

Related News

EDUCATION TECHNOLOGY

New Partnership with International Education Solutions Launches Pacific Prime

businesswire | January 11, 2021

Protection business Pacific Prime has declared their most recent association with International Education Solutions (IES), a supplier of inventive answers for global schools in the Asia Pacific district. Pacific Prime has given inclusion to more than 250 worldwide schools and instructive foundations internationally, acquiring specific ability in the area and an inside and out information on its danger scene. Neil Raymond, CEO and Founder of Pacific Prime, says: “Schools face a growing number of challenges in today’s post-pandemic world, which makes school risk management and insurance solutions a must. As such, we are very excited about working closely with IES and reaching a wider network of schools through them, as well as sharing our best practices.” Richard Gaskell, CEO and Co-Founder at IES, says: “IES came about through our re-imagining of what international education looks like in the post-pandemic era. Education is not going to go back to the way it was before the pandemic, and we need to evolve our thinking to support schools and parents with a range of blended solutions. We are very proud to have Pacific Prime as our insurance partner.” About Pacific Prime Pacific Prime is an award-winning health insurance broker and employee benefits specialist. The brokerage has grown to acquire a global presence over the last two decades, offering best-value insurance products and services to its individual and corporate clients. About IES International Education Solutions (IES) is a provider of B2B and B2C solutions for international schools. IES is part of the Canadian International Education Organisation (CIEO) group, which operates schools in China, Hong Kong and Thailand that serve more than 20,000 students.

Read More

EDUCATION TECHNOLOGY

Thought Industries Integrates Bongo Video Assessments for Richer Customer Learning Experiences

Thought | August 08, 2021

Thought Industries, the world's #1 platform for customer learning management (CLM), today announced interactive video assessments from Bongo are now available through the Thought Industries CLM platform. The video assessments build on the platform's scalable education tools, offering experiential learning and soft skill development training within a real-world context to increase confidence and enhance learning outcomes for customers, partners and professionals. The native Bongo integration reflects the growing demand for customer-centric learning technology to help businesses drive loyalty and revenue growth, and the need to assess skills and progress along the way. Users of the Thought Industries CLM platform can now practice, self-assess, or record and demonstrate competency to an accrediting body or community of peers for feedback and coaching using three modes of video learning: Individual Assignment: Learners record or upload a video of themselves presenting on a topic or specific skill. Prior to submission, learners incorporate automated machine-driven feedback and insights into the delivery and content of their videos, providing an opportunity for self-assessment, improvement and continuous learning. Innovate. Coach. Consult (ICC), a technology based, leadership development and outplacement solution firm with 225 offices in 28 countries, is a Thought Industries client taking advantage of the Bongo video assessment integration. The firm, which trains leadership in industries ranging from financial services and manufacturing to healthcare and oil and gas, is using the assessments for role-play scenarios and practice, as well as interview simulations. "We're constantly searching for the best modalities to keep the learner engaged. The ability to have interactive videos and evaluated videos will be a true selling point for us," said Susan Ruhl, President and CFO of ICC. "Bongo will improve the learner experience through AI features such as filler words and grading against a transcription. The ability for the learner to quickly review their submission with feedback sets our solution apart from those who simply have the ability to record and submit." "Customer learning can take many shapes and forms, but in the end, it's all about meeting customers where they are so they can get more out of their learning efforts. Increasingly, that means video, and Bongo's video assessments are yet another way for us to provide vital multimodal capabilities for exceptional learning experiences," said Todd Boes, chief product officer, Thought Industries. "Whether they're selecting blended, synchronous and asynchronous options, or employing interactive video assignments and assessments, customers now have another way to measure competency and subject matter understanding." "Video assessments are a powerful way to measure learning outcomes, but they're only effective if organizations properly incorporate them into their customer learning efforts. Thought Industries provides the scalable learning platform that makes this possible," said Josh Kamrath, chief executive officer, Bongo. "From professional training companies to product companies, organizations of all kinds stand to benefit from enhanced learning experiences. Bongo's interactive video assessments, coupled with the Thought Industries customer learning platform, empower organizations to turn knowledge into action—and to track learner progress at every step." About Bongo Bongo is an embedded solution that drives meaningful assessment, experiential learning and skill development at scale through video-based engagement and personalized feedback. Organizations use our video workflows to create opportunities for practice, demonstration, analysis, and collaboration. When individuals show what they can do within a real-world learning environment, evaluators get an authentic representation of their competency. About Thought Industries Thought Industries provides the world's #1 software platform for customer learning management (CLM). CLM empowers businesses to create compelling learning experiences for customers, partners and professionals. These experiences help businesses grow revenue, increase customer loyalty, and ensure customer success across technology, manufacturing, healthcare and other industries with complex products and training requirements. Thought Industries was founded in 2014 around the core belief that online learning experiences should be modern, intuitive, engaging, and scalable. Headquartered in Boston, Thought Industries has offices across North America and Europe.

Read More

EDUCATION TECHNOLOGY

ViewSonic Announces Investing in Metaverse for Education

ISTE | June 24, 2022

ISTE Live 22 Conference & Expo in New Orleans, Louisiana, June 27–29, 2022, will feature UNIVERSE by ViewSonic, the newest EdTech solution from ViewSonic Corp., a major global provider of visual solutions. An immersive 3D virtual world designed for learning is shown in the beta edition of ViewSonic's UNIVERSE. For times when classes cannot be together in the same physical space, it allows interactive learning experiences that drive engagement, enhance collaboration, and foster a feeling of belonging. "The pandemic has changed the education landscape, and we've seen how digital innovation and technology has helped the education community overcome unforeseen challenges during this time. Through ViewSonic's continuous commitment to innovation in EdTech, we've created an immersive digital learning platform designed to enhance out-of-classroom learning experiences. UNIVERSE by ViewSonic aims to support educators teach with more creative freedom within online learning environments." - Kevin Chu, director of UNIVERSE Business Unit at ViewSonic Immersive virtual learning environments like classrooms, lecture halls, and collaborative areas are offered by ViewSonic's UNIVERSE. Through individualized avatars, students can communicate with peers and express themselves. They can interact with classmates in a secure digital environment using intuitive controls, making it easy for them to form a personal and meaningful connection. Emojis, realistic spatialized audio, private and group conversations, and all forms of communication can be carried out naturally. To best meet the needs of each class, teachers can use all-inclusive teaching methods like screen-sharing, showing a video feed, and developing pop quizzes. While this is going on, students can work together in the main learning area through open conversations or separate into individual meeting rooms for more concentrated talks. Depending on the learning circumstance, teachers can switch between the Lecture Mode and Discussion Mode using features designed specifically for classroom management. Additionally, after every session, teachers may get thorough learning reports that give them data-driven insights for better learning outcomes in a digital learning environment. These reports also give insight into the engagement levels of the students.

Read More