Brexit’s impact on UK and Europe’s private schools

Study International | June 06, 2019

Brexit’s impact on UK and Europe’s private schools
Britain’s latest deadline to exit the European Union is set for October 31. Until then, private schools are stuck in a fog of uncertainty arising from the political impasse.A report by the New York Times recently detailed how private schools in Britain and overseas are struggling to prepare for Brexit, with many parents contemplating transferring their children to places like Frankfurt or Amsterdam. Christoph Kexel, managing partner at Accadis, an international school in Bad Homburg, said: “There’s a lot of interest from families, consultancies, banks calling up and asking whether we have some opportunities for some spots, reserving some spots, asking how quickly we can react.” While there are some parties reserving spots, these parents are not confirming. And while schools know figures like the number of big offices relocating to European outposts, or the number of workers transferring, they do not have information on the number of children and what ages they are, making things like hiring teachers and preparing space to accommodate this potential influx of new recruits increasingly difficult. Despite Brexit-induced uncertainty, data from the Independent Schools Council (ISC) show many independent schools have recorded an increase in the number of pupils from European Economic Area (EEA) countries in the current academic year. Across the 1,364 ISC member schools, there are now a record 536,109 pupils, up from 529,164 in 2018.

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Microsoft’s "Minecraft" is for learning 50 million downloads of free education content.

Microsoft | May 21, 2020

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Much of this content, which was at first fueled by educators in the “Minecraft” community before Microsoft brought it in-house in 2016, had previously been available only to schools and teachers and worked in tandem with Microsoft educational accounts. In March, however, Microsoft made an assortment of “Minecraft’s” popular educational tools available for free, with easier access for all players via the “Minecraft Marketplace.” And players have flocked to it. Microsoft reports that there have been more than 50 million downloads globally of educational content since it was made available for free March 24. It’s further evidence that virtual worlds are not just places to play or escape but vessels to learning, connecting or even taking part in digital events. Just this weekend, for instance, “Minecraft” was home to a mock commencement ceremony for UC Berkeley, which featured remarks from Chancellor Carol T. Christ alongside musical performances. It was one of many “Minecraft” graduation ceremonies happening around the globe. Learn more: GOOGLE LAUNCHED READ ALONG, AN AI ANDROID APP HELPING KIDS IMPROVE READING SKILLS . “Microsoft reports that there have been more than 50 million downloads globally of educational content since it was made available for free March 24. It’s further evidence that virtual worlds are not just places to play or escape but vessels to learning.” ~ Microsoft Says The UC Berkeley event, said Helen Chiang, the studio head at “Minecraft” developer Mojang Studios, happened organically. When viewed alongside more commercially minded endeavors, such as rapper Travis Scott unleashing a single in “Fortnite” via an interactive experience that attracted more than 27 million participants, this pandemic moment is arguably accelerating an entertainment and cultural landscape in which persistent and evolving virtual worlds don’t just live alongside content crafted by traditional media gatekeepers but become equally as vital. “Minecraft: Education Edition” has for the last few years played host to virtual curricula that have allowed students to visit and learn about global monuments, sharpen math skills, understand coding or take puzzle-filled explorations to places as varied as the human body or a NASA-approved jaunt into the International Space Station.” How it all evolves is something of an unknown, as evidenced by the fact that “Minecraft’s” own educational suite was birthed via the game-playing community rather than with the company behind it.“The example right now of universities and college campuses,” says Chiang, discussing “Minecraft” graduations at schools around the globe, “it actually would have been really difficult for us to re-create all these colleges. 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prnewswire | May 28, 2020

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Tinyhood, The Leading Online Learning Platform For Parents, is Offering Infant CPR Class Free For 48 Hours For National Safety Month

Tinyhood | June 10, 2021

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