3 leading online and distance education providers in the US

Study International | April 22, 2020

Students pursuing distance education are turning to digital platforms more than ever before, surpassing its traditional correspondence methods. Research has assessed the capability of online, or e-learning, against more traditional teaching mediums. The benefits of online education stretch far beyond student experience alone, producing graduates who are not only literate but fluent in the most cutting-edge technologies.

Spotlight

It is common knowledge that the use of multimedia in online courses makes them engaging. However, it is important to ensure that the multimedia used in your eLearning course adds instructional value to it. Clark, R.C., & Mayer, R.E. (2003) in the book “E-Learning and the Science of Instruction”, proposed the Coherence Principle. This principle states that the elimination of unnecessary media elements improves learning.Therefore, all sounds, graphics, and words not essential to conveying the message effectively, need to be removed from an online course. The Coherence Principle offers instructional designers (IDs) 3 useful pointers to design learner-centric courses. See them listed in this infographic.

Spotlight

It is common knowledge that the use of multimedia in online courses makes them engaging. However, it is important to ensure that the multimedia used in your eLearning course adds instructional value to it. Clark, R.C., & Mayer, R.E. (2003) in the book “E-Learning and the Science of Instruction”, proposed the Coherence Principle. This principle states that the elimination of unnecessary media elements improves learning.Therefore, all sounds, graphics, and words not essential to conveying the message effectively, need to be removed from an online course. The Coherence Principle offers instructional designers (IDs) 3 useful pointers to design learner-centric courses. See them listed in this infographic.

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EDUCATION TECHNOLOGY

Vienna-based GoStudent nabs €70 million to expand its e-learning platform

GoStudent | March 31, 2021

GoStudent, the Vienna-based e-learning startup, has finished a €70 million Series B round drove by new financial backer Coatue along with existing accomplices Left Lane Capital and DN Capital, just a brief time after the expansion of its Series A. Established in 2016, GoStudent's advanced learning stage brings understudies of any age along with deliberately chose instructors in a virtual one-on-one homeroom setting. The way that this advanced schooling offer has demonstrated mainstream with numerous guardians has inspired the organizers Felix Ohswald (who we talked with a year ago) and Gregor Müller to proceed with the fast development. The financing will be utilized to additional drive the internationalization of GoStudent, propelling the presence in huge mentoring markets like France, Spain, Italy, the UK, and Ireland. Turkey and Greece will be dispatched in the principal half of 2021 among different nations. Furthermore, GoStudent will put profoundly in marking and item improvement. Before the year's over, GoStudent means to be available in any event 15 nations across Europe and develop its group to +800 representatives and +10,000 mentors.

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EDUCATION TECHNOLOGY

LearnPlatform Releases Evidence-as-a-Service Subscription to Help Solution Providers Lower Costs

LearnPlatform | February 11, 2022

Today, LearnPlatform announces the release of Evidence-as-a-Service, a subscription model to support all edtech solution providers and their partners with the necessary evidence to meet market demands, demonstrate compliance with Every Student Succeeds Act (ESSA), and efficiently serve all students and educators. LearnPlatform, known for its innovative edtech effectiveness system trusted by districts, state agencies and their partners serving millions of students, worked closely with partners for over a year to test different service offerings to help edtech providers quickly and cost effectively develop the necessary evidence base to inform their product plans and comply with Every Student Succeeds Act (ESSA). ESSA requires federal funding and stimulus dollars to be used for "evidence-based interventions." "The adoption of technology is here to stay. Districts manage an average of over 1,400 edtech products, and the numbers are not dropping this year," said Mary Styers, Ph.D., LearnPlatform's Director of Research. "Knowing how these tools are working, in which situations, and for which students and teachers is a critical question every district leader is asking." LearnPlatform offers three subscription packages to support any size and type of education solution provider and their partners. The packages are curated to help all providers meet ESSA compliance and build evidence-based interventions that empower districts and states to buy and use their products to drive student outcomes. Furthermore, given the influx of stimulus funds for nearly two years, this type of evaluation will provide districts with valuable evidence about the effectiveness of their education technology investments. Administrators can apply this evidence to inform their decisions and establish a solid foundation for sustainable, long-range financial planning. "As the country modernizes learning during and after the pandemic, everyone needs rigorous, practical evaluation to provide evidence at the speed of decision-making," said Karl Rectanus, CEO and Co-founder of LearnPlarform. "Our technology, team and model equips providers to work with their state and district partners quickly, safely, cost-effectively and, most importantly, towards the shared goals of better outcomes for students and teachers, no matter their size, solution, or context." In the face of massive change for schools, Evidence-as-a-Service offers providers at any stage – early, growth and established – to build an evidence base for their product(s) to better partner with districts and states to equip them with the ability to modernize their learning environments with ESSA-aligned evidence. Each subscription aligns with one or more of the four levels of evidence outlined in ESSA to demonstrate rationale and identify and show promising, moderate, or strong evidence that their product positively impacts student outcomes. Age of Learning®, creator of the ABCmouse® online learning program, leveraged LearnPlatform's services to validate and evaluate research for My Math Academy™, the company's personalized, adaptive math program that helps young learners master essential math concepts and skills. "We developed My Math Academy and My Reading Academy™ to support educators in providing equitable instruction and addressing the varying needs of young learners in order to ensure all students achieve proficiency in math and reading," said Sunil Gunderia, Chief Innovation Officer and Head of Mastery & Adaptive Products, Age of Learning. "We are partnering with LearnPlatform to develop a modernized approach to gathering evidence as it is an important element in validating the learning gains that our programs are designed to help students achieve. This evidence is essential to assisting schools and districts in identifying solutions that will work in their specific contexts to deliver learning outcomes." Whether a solution is for core curriculum, tutoring, learning loss, or another educational purpose, the Evidence-as-a-Service model provides a path to ESSA compliance in weeks, at a fraction of the cost of traditional models. "We work every day to fundamentally change outcomes for students through reimagining the role of assessments in the learning process. As soon as we spoke to LearnPlatform's team, we knew they were the right partner to run an independent study to examine just that," said Craig Jones, CEO and Co-founder of Formative, a web app for classrooms that allow teachers to give live assignments to students, enabling instant feedback and long-term student growth tracking. "The results found promising evidence and also confirms what we already know: the more visibility educators have into student learning, the stronger the learning outcomes can be." Nepris, an edtech platform that virtually connects working professionals to students, is another early adopter using this offering to work with district and state partners. "We have always known our platform increases student engagement in school and prepares students for the future of work, but outside third-party research was too expensive and no one read it. With LearnPlatform, we found a fast, practical approach that helps our state and district partners have confidence in what we do – and what we will do together – to reach their goals." Sabari Raja, CEO and Co-founder of Nepris About LearnPlatform LearnPlatform is a comprehensive edtech effectiveness system used by educators, leaders, and their partners to modernize their learning environments and ensure academic and financial return on their investments. The research-driven technology, central office automation, data-rich insights, and evidence services equip school districts, states, and providers to organize, streamline and analyze their edtech interventions to ensure they are safe, equitable, cost-efficient, and effective for all students.

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EDUCATION TECHNOLOGY

Kahoot! Integrates with Zoom to Provide Engagement in Video Conferencing and Virtual Learning

Kahoot! | July 22, 2021

Kahoot!, the global learning platform company, announced today that it is partnering with Zoom Video Communications, Inc. to introduce Kahoot! app for Zoom, enabling Zoom meeting attendees to easily access, host, and play Kahoot! learning content directly inside Zoom Meetings. The engagement has proved to be critical to successful learning, collaboration, and connection as the world has increased the use of video communications in work and social settings. The Kahoot! app for Zoom will make it simpler than ever for corporate leaders to engage and inspire their team members with Kahootengaging, !'s game-based learning experiences at a time when many businesses are staying virtual or planning for a hybrid model. Users can access, host, and play Kahoot! games and learning content with other Zoom Meeting participants without ever leaving the Zoom Meeting or requiring a second device using the Kahoot! app for Zoom. In meetings, presentations, and virtual events, corporate leaders can energize their teams. Use every video call to its full potential. Hosts can use Kahoot! app for Zoom to use the power of friendly rivalry and play to engage all participants. Users can conduct knowledge and feedback checks with workers, use word clouds to encourage innovative thinking, and use polls, open-ended questions, and other tools to empower participants' voices. With the brainstorm function, companies can crowdsource ideas and take collaboration to the next level. Meeting hosts will get immediate access to data and reporting from their Kahoot! experience, allowing them to respond in real-time to audience engagement with the content. Hosts can also distribute the Kahoot! games to all participants as self-paced tasks for those who weren't able to attend live, extending attendees' engagement and improving learning retention. About Kahoot! Kahoot! is on a mission to change the way people learn. We aim to enable everyone to reach their maximum learning potential, including children, students, and employees. Our learning platform makes it simple for anybody, whether an individual or a company, to develop, share, and play engaging learning games. Kahoot! was founded in 2013 to become the world's most popular learning platform. In the past year, 300 million games have been played on Kahoot! platform, with 1.8 billion players from over 200 nations participating. In addition to the award-winning DragonBox math learning apps, the Poio learn to read app, the Drops language learning apps, the Actimo and Motimate employee engagement and corporate platforms, and Whiteboard.fi, the online whiteboard tool for all educators, teachers, and classrooms, the Kahoot! the family also includes the award-winning DragonBox math learning apps, the Poio learn to read app, the Drops language learning apps, the Actimo and Motimate employee engagement and corporate The Kahoot! Group has offices in the United States, the United Kingdom, France, Finland, Estonia, Denmark, and Spain.

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