WELCOME TO The education REPORT
Feature market insights and perspectives from top C-Level executives, elite technology influencers and thought leaders from your company here. This signature initiative has garnered immense support...
prnewswire | December 14, 2020
Computer based intelligence World School (AIWS) is dispatching its distant self-learning stage giving AI and Coding innovation training to understudies from ages 7 to 18.
AIWS declares the worldwide dispatch of its independent internet learning stage giving AI learning encounters to understudies at home, to self taught students and in K12 schools.
The world is changing quicker than at any other time in the midst of these testing seasons of COVID. Youngsters wellbein...
Study International | April 01, 2020
Caught up in the COVID-19 lockdown and need a few online courses to help sharpen your knowledge? That’s where these courses come in handy as they offer accessible, free and ready to use content to keep your brain buzzing during social isolation. STEM stands for Science, Technology, Engineering and Mathematics whereas STEAM refers to a curriculum where the arts are integrated. While both STEM and STEAM focus on the same scientific concepts, STEAM does it through inquiry and problem-based le...
Surreal | December 01, 2022
Emerged themselves in VR classrooms created by Surreal, a Taiwan-based startup supported by National Development Council, focusing on digital education, students feel more comfortable speaking foreign language. Intending to make education more accessible for students from remote areas, Andy Peng, the CEO, and founder of Surreal believes that XR technology will benefit the learning of the young generation and nurture more innovative talents in Taiwan. SURREALM, a learning platform launched by Sur...
Auth0 Identity Platform | October 29, 2021
The Auth0 Identity Platform, a product unit within Okta, today announced it has been selected as the identity and authentication provider for Wharton Interactive, an interactive learning platform that draws on games, simulations, and research to make Ivy League business education more accessible to all. To enable a seamless, end-to-end experience for learners and educators, Auth0’s platform will provide a Single Sign-on (SSO) solution for learners and educators throughout their journey.
Keep me plugged in with the best
Join thousands of your peers and receive our weekly newsletter with the latest news, industry events, customer insights, and market intelligence.
Put your news, events, company, and promotional content in front of thousands of your peers and potential customers.
Not a member yet? Not a problem, Sign Up
Sign up to contribute and publish your news, events, brand, and content with the community for FREE