GAME-BASED LEARNING AND GAMIFICATION

| September 21, 2017

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The notion might defy standard logic, but having fun while learning is a good thing. It’s evidence-based: enjoyment heightens engagement and retention an excellent reason to include gameplay in our blended learning campaigns.Game-based learning and gamification must be thoughtfully designed, drawing on the psychology of play and its usefulness as a learning strategy. InSync Training tapped into the expertise of fourteen experts for advice and guidance on game-based learning and gamification.

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mpl elearning services

After many years of research and development and working with top tier national and international companies, mpl has developed the ePortfolio, a comprehensive, end to end portfolio of products and services allowing our customers to successfully manage their training, learning, and development of core competences needs via instructor led and/or virtual presence.

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Spotlight

mpl elearning services

After many years of research and development and working with top tier national and international companies, mpl has developed the ePortfolio, a comprehensive, end to end portfolio of products and services allowing our customers to successfully manage their training, learning, and development of core competences needs via instructor led and/or virtual presence.

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